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About Me

I’m an undergrad 3D artist who specialises in character modelling. I started 3D modelling as a hobby in 2018 and have taught myself over the years most of the skills I have today.

Having joined Falmouth University in the 2nd year of the game development course, I had to quickly learn Unreal, Zbrush and Maya as they were the main tools being taught and used by students. I consider myself a tech-savvy person, and my interests in multiple areas of game development have made me quite adept at picking up new software, which has helped me fill in missing roles or assist other teammates with their work.

Experience

2023 - Current

3D Artist & Animator | MAXIMEOWM SECURITY

Student game at Falmouth University

A game about a mischievous cat who tries to find different ways to escape their owner’s house.
I’m currently working on a new game as a 3D artist and animator. I’m working with other artists to design a cat player character, which I am modelling, rigging, and animating.

2022 - 2023

Art Lead | TERRATE

Student game at Falmouth University

A survival crafting game about golems made of salt living in a world where water is a deadly hazard.
I worked with another artist to design the art style of the game and delegated tasks to the art team. I also animated the characters, created environment models & materials, and worked in-engine with the programmers to implement art assets and animation programming.

2021 - 2022

Art Lead | BACKYARD DUNGEON

Student game at Plymouth City College

A dungeon crawler rogue-like where a child uses his imagination to venture through dungeons in his backyard.
I chose the art style for the game and provided documentation for the other artists to use as guidance. I also created the models for several characters, animated them, and helped integrate the art assets into the game engine.

Skills & Software

  • 3D modeling, texturing, and rigging

  • 3D character animation

  • Version control (Git Hub, Fork)

  • Agile development practices

  • Programming (c#, blueprints, GDScript)

  • Blender

  • ZBrush

  • Maya

  • Substance Painter & Designer

  • Photoshop

  • Krita

  • Unreal Engine

  • Unity

  • Godot

Education

2022 - Current

BA (Hons): Game Development Art
Falmouth University

2020 - 2022

Foundation Degree: Game Design & Production
Plymouth City College

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